Saturday, June 27, 2009

Terracotta like implementation

Terracotta, in one line, is the fast transport layer btw multiple JVMs. How is hte speed achieved? Simple he transfers the delta that happened in an object i.e.. if the object has changed one field variable then he transfers only that variable reather the entire object.

So we had an idea:
We need to transmit data from our Java servers to the Client where the end user plays his game and we thought why not take this terracotta apprach?

Aspect J:
here comes the here (as of now, to the knowledge we have till now). Now we want to manipulate the byte code that is generated by javac so that the new byte code now has new code which is intelligent enough to pickup the deltas between two consecuting updates of the object.

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